Ofivio — from onboarding to final delivery · Part 5 · Fee, scope and agreement · Chapter 21 of 56
Scope of Work: programme, schedule and lock
Read the scope of work as bars on a programme and as a stage-by-set matrix, open a bar to set its dates and people, and lock the scope as Annex A.
Scope of Work: programme, schedule and lock
The Scope of Work is everything the client engaged you for, line by line, laid out in time. Every set made in the Design room arrives here as a bar — a deliverable with its stage, its dates and its person. Here you check the bars, task them, and lock the scope. The lock stamps a version of the Scope of Work as Annex A of the agreement and opens the Deliverables and the Delivery desk. The room opens once the design and the budget are locked, and its bars are first laid on the Timeline (see The timeline).
Along the top: "Auto tasking", "Build tasks" and "Preview" (see Tasking the team), the three view chips, "Lock" and "Reset".
- Open Scope of Work — It opens on "Programme" — "the project's timeline — every bar is a deliverable; click one to open it". The figures above count the bars, those with a company deadline, those tasked, and the payments.
- Read the programme — "PACKETS" on the left: each service of the design, with its sub-packets beneath; the arrow folds a packet. Each bar carries a two-letter stage code (PF Pre-Feasibility, CO Concept, DD Design Development, BQ BOQ and so on), its person and a word: "TASKED", "MILESTONE" when a payment is tied to it, "UNTASKED" or "DELIVERED". The "quot; marks on a packet's row are its payments; "TODAY" marks the day; a diamond marks the project deadline.
- Open a bar — Click a bar to open its card: "Start", "Revision", "○ Submission" and "◆ Project deadline · the client's date"; the "Tasked employee", "Sub task employees" and "Person to report to". Place a Task, Meeting, Payment, Site visit or Approval on the bar. "Save" writes the dates and the person; "Finalise" turns the placed cards into real site visits, meetings and tasks.
- Move a bar by hand — Drag a bar to move it, or drag one of its edges to stretch it.

